Category Archives: Dev Stuff

Nerf Gun Shooting Gallery

This is a work in progress as it has turned out to be far more complicated than I thought it would be! I’ve learned a lot about how to design parts for my 3d printer and how to use the laser cutter at Reading Hackspace too though so already winning! Over the passed few years… Read More »

Unity UI for DeskCycle Arduino Speedometer

[Updated, see end of article] Since my last post I’ve improved the Arduino speedo code to respond to requests and also tweaked the gear ration to be a bit closer to my road bike.  I’ve also implemented a simple speedo interface using Unity. The Unity application also automatically searches the COM ports on the machine… Read More »

Ending Illegal Fishing Using Games Technology

As we’ve just had our big media launch of the project I thought I’d share some information about the project I’ve been working on as part of my job at the Satellite Applications Catapult here in the UK. For the passed 18 months we have been working on a project with Pew Charitable Trusts with… Read More »

Dad’s Clock

Work has been mental for a few months so despite doing odds and sods on Hugo and a buttload of work on our illegal fishing project at work (hopefully more on that soon) I’ve not posted anything in a while so thought I’d post about a clock I’m building for my Dad. My dad’s an… Read More »

Geoserver, Leaflet Angular Directive and viewParams

Catchy title, I know… In the big GIS project I’m working on we have a large set of data, 100 million rows+, which needs to be rendered as an overlay.  This turned out to be tricky as I’m not really a GIS developer and learning as I go. I figured it out through trial and error so… Read More »